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    SAQA ID: 83227 | NQF Level: 7 | Credits: 370 | Course Duration: 3 Years


    3D animation and design is one of the most rapidly expanding areas of creativity and technical development. Animated films, television and advertising graphics, computer games design and architectural modelling are some of the most visible products of this industry. The explosive growth of digital media and the computer arts industries have created global demand for designers and animators, and suitably qualified professionals in this field are in high demand in the South Africa and abroad. This programme deals with the technical and aesthetic aspects of 3D design and animation. It successfully combines traditional art and design principles such as observational drawing and modelling, with the possibilities of computing and digital media.

    In the first academic year students will gain the foundational knowledge about 3D Design and Animation. The programme will equip students with the knowledge and practical skills concerning 3D animation principles, designing and modelling in a 3D environment with architectural visualisation and animation feature films in mind. Students will also accumulate foundational knowledge about the pre-production process for animation story telling as far as lighting design, scene set-up and animation is concerned.

    In the second year, students sharpen their skills with a specially designed curriculum that builds on the basic knowledge gained in the first year. They will go through the pre-production process of Character Design and learn how to model their characters, including shading models and materials, UV layout, texture painting, rendering techniques and troubleshooting.

    They go through specific principles and practical techniques of both rigging and animation for CG Characters, including principles of animation, blocking and smoothing, timing and facial animation with lip sync.

    At the end of their second year, students will produce a 3D Animation short film project aimed at honing their skills and enabling them to showcase their proficiency in 3D Animation including post production techniques such as film editing, final soundtrack creation with music and sound effects, and compositing in Adobe After Effects.

    Students will also learn how to market themselves through the creation of a portfolio website where their best work will be showcased.

    The BA 3D Animation degree students will progress to their third year where they will acquire the skills necessary to perform in the upper creative divisions of the animation Industry. They will learn techniques related to script writing for animation films, directing and producing animation feature films.

    1st YEAR

    • Philosophy and History of Animation
    • Foundations of Drawing
    • 3D Computer Graphics
    • 3D Animation
    • Drawing
    • Design in Context
    • Presentation Skills
    • Contextual Info Design
    • Creative Thinking
    • Statistical Methods

    2nd YEAR

    • 3D Computer Graphics
    • 3D Animation
    • Drawing for Animation
    • Entrepreneurship
    • Contextual Info Design
    • Academic Literacy

    3rd YEAR

    • Script Writing for Animation
    • 3D Computer Graphics
    • 3D Animation
    • Contextual Info Design
    • Research Methodology
    • Work-integrated Learning

    Which course do you qualify for?

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    Pre-qualification Assessment Form


    3D Designer
    3D Modeller
    Concept Artist
    3D Texture Artist
    Colour Key Artist
    Colour Key Artist
    Render Wrangler
    Forensic Animator
    Animation Film Director
    Visual Development Artist
    Animated Character Supervisor
    Post Production Artist & Supervisor

    Student Work


    Artstation Portfolios

    SEMESTER 1: Students were tasked with creating an architectural interior rustic themed living space. This process was used to illustrate to the students on two aspects, first was how Autodesk 3d Studio Max works on a basic level, and secondly that no matter how complex an image or object is, it will always be the result of much less detailed smaller components. This mindset allows students to break complex compositions into easier to handle parts.

    Lubabalo Kwayiba

    Frederika Siemens

    SEMESTER 2: Students are introduced to more complicated modelling. They are tasked with following a tutorial series, while guided by the lecturer to model a Bugatti Veyron. This process helps them explore Autodesk 3D Studio Max further, building on semester 1’s work. By creating the Bugatti vehicle they learn about hard edge modelling as well as a variety of different troubleshooting techniques that they will encounter during the creation of similar future projects.

    Lubabalo Kwayiba

    Frederika Siemens

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